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The transformations need to be applied in a specific order as well, but the transform effect applies them from top to bottom, so it will be OK. Now you need to enter a set of values to get the Long Shadow right: Vertical scaling 173,4% and Rotation 45°.
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"No shading" solves another issue: colors will be changed when applying a 3D effect because of the lighting. Only two methods are appropriate: "Diffuse Shading" and "No shading". For the sake of reducing the cleaning up, you need to set the rendering method.Important for Illustrator 2022 and higher: Use Effects > 3D and Materials > 3D (Classic) > Extrude and bevel Take your object - if there's more than one path, group them.Wait - but Extrude and bevel distorts the front of your object to create perspective? Yes it does, but you can revert that.
#TYPESTYLER II INSTALL#
In case you're using Illustrator CS6 or CC, you can also install a plugin for this: įor users of version CC2017 and up there is an even better solution (because live effect and better customizable than my solution): Astute Graphics Stylism plugin with Block shadow optionįor all users of current versions of Illustrator: this needs to be made with the "classic" 3D effect.Īll you need are two effects: Extrude and bevel and the transform effect. And you actually don't need to do all these cleaning processes like selecting and deleting thousands of anchorpoints along the edges, if you just follow along the technique I'm demonstrating here. What's good about it: it's fairly simple to do this in Illustrator.
#TYPESTYLER II SOFTWARE#
So we have to find a way to construct the long shadows, although they remind us of our dear drop cap effects from the computer stone age, featured in software named "TypeStyler“ or the like. Übersicht: Tipps, Tricks und Tutorials im Vektorgarten Create a long shadow
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